THE LEEPER ARCHIVE

THE MAKING OF THE SLEEPER ARCHIVE

PRODUCTION
JOURNAL

The public record of how The Sleeper Archive moves from Wells’s story into original fiction, illustration and the making of a collectible archive.

READERS & PLAYTESTING 8 October 2026

THE ARCHIVE IS OPEN TO YOUR INTERPRETATION

The first Disputed Record invites readers to examine one word, while the NO MASTER browser playtest invites one useful observation.

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ARCHIVE MILESTONE · 26 September 2026

AFTER THE SLEEPER IS COMPLETE

The first complete edition of Archive 002: twenty-five chapters and fifty companion records.

VISUAL DEVELOPMENT · 4 September 2026

THE FIRST TEN RECORDS MOVE FORWARD

The opening sequence is being rebuilt as one continuous visual journey: from Graham’s Cornwall to the scale and movement of the future city.

VISUAL DEVELOPMENT · 4 September 2026

LOCKING THE WORLD

Before rebuilding all fifty illustrations at production quality, the people, places, technology and colour progression of Archive 001 are being made consistent.

CHARACTER CONTINUITY · 4 September 2026

GRAHAM: THE SAME MAN IN A DIFFERENT WORLD

The Sleeper needs to remain recognisably the same human being from Cornwall to the final aerial conflict.

OBJECT DEVELOPMENT · 4 September 2026

OPENING AN ARCHIVE, NOT A BOX OF CARDS

The physical set is being designed as one complete narrative object rather than a conventional retail TCG box.

ARCHIVE MILESTONE · 4 September 2026

ARCHIVE 001 IS COMPLETE DIGITALLY

Fifty illustrated records and twenty-five chapters now tell the complete revised story of The Sleeper Awakes on the web.

Graham awake at dawn PRODUCTION RECORD Record 001 — Visual Development Graham, London 1899, and the first motion studies for Six Nights.