THE ARCHIVE IS OPEN TO YOUR INTERPRETATION
The first Disputed Record invites readers to examine one word, while the NO MASTER browser playtest invites one useful observation.
READ THE LATESTTHE MAKING OF THE SLEEPER ARCHIVE
The public record of how The Sleeper Archive moves from Wells’s story into original fiction, illustration and the making of a collectible archive.
The first Disputed Record invites readers to examine one word, while the NO MASTER browser playtest invites one useful observation.
READ THE LATESTThe first complete edition of Archive 002: twenty-five chapters and fifty companion records.
The opening sequence is being rebuilt as one continuous visual journey: from Graham’s Cornwall to the scale and movement of the future city.
Before rebuilding all fifty illustrations at production quality, the people, places, technology and colour progression of Archive 001 are being made consistent.
The Sleeper needs to remain recognisably the same human being from Cornwall to the final aerial conflict.
The physical set is being designed as one complete narrative object rather than a conventional retail TCG box.
Fifty illustrated records and twenty-five chapters now tell the complete revised story of The Sleeper Awakes on the web.
PRODUCTION RECORD
Record 001 — Visual Development
Graham, London 1899, and the first motion studies for Six Nights.